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Minehut: where Minecraft servers are born

No credit card, no port forwarding, and a lobby full of players walking past your door. Minehut is where countless first servers begin.

4 min read Live numbers from our pinger

Starting a Minecraft server used to mean renting hardware, opening ports and hoping friends showed up. Minehut cut that down to a few clicks. You make a server for free, and it lives next to thousands of others in a shared lobby where players browse, click and join.

It started as a PvP server

Minehut did not begin as a host. According to the official Minehut wiki, it launched on November 28, 2014 as a PvP server called Warzone, created by a player known as Luuke. Two months later, on January 23, 2015, it released the feature that defined it: players could create their own personal servers from inside the game.

That flipped the usual model. Instead of one big server with many players, Minehut became one big front door with many small servers behind it.

Jan 23, 2015the day Minehut's server hosting feature went live, per the official wiki

Growing up, then getting bought

Growth came step by step. The official wiki records a mobile app in 2017 and the network's first 1,000 concurrent players in June 2018.

That same month, Minehut changed hands. An asset purchase agreement dated June 22, 2018, later filed with the SEC as part of Super League Gaming's public listing paperwork, shows Super League buying Minehut's assets from its owner, Luke Chatton, for $100,000. Minehut announced the deal publicly on its X account in July 2018, promising new developers, faster servers and more plugin updates.

Under Super League, Minehut opened up its toolbox. The wiki lists custom plugin uploads, a live server console and a choice of game versions among the changes, which let owners run far more than the preset setups of the early days. Then came the pandemic years. The wiki records the platform's all-time concurrent peak on February 20, 2021, at more than 30,000 players.

$100,000the price in the 2018 agreement that sold Minehut to Super League Gaming

A safety company takes over

On February 29, 2024, Super League announced it had sold Minehut to GamerSafer, a startup focused on online safety and player verification. In the announcement, its co-founder tied the deal to the company's existing work on the official Minecraft server list. GamesBeat reported at the time that Minehut had about 500,000 monthly active users, and that the price was not disclosed.

GamerSafer's CEO, Rodrigo Tamellini, explained what drew him in:

Minehut works like a hub where you can connect Minecraft servers hosted in many places. And that's very unique for the Minecraft ecosystem.Rodrigo Tamellini, GamerSafer CEO, to GamesBeat, February 2024

The official wiki lists what followed: a cleanup of abandoned servers in May 2024, server name reservations, and sub-users in August 2024, so owners can give staff access without sharing an account.

  1. Minehut launches as Warzone, a PvP server.

  2. Players can now create their own servers inside Minehut.

  3. A mobile app arrives for iOS and Android.

  4. The network passes 1,000 concurrent players. On June 22, Super League Gaming agrees to buy Minehut.

  5. Minehut announces the acquisition publicly.

  6. All-time peak: more than 30,000 players online at once.

  7. Super League sells Minehut to GamerSafer.

  8. Sub-users let owners share server access with their team.

What you get for free

Minehut's site spells out the free Starter plan: 10 player slots and 1 GB of RAM, with no credit card and no time limit. There is nothing to download and no port forwarding. The trade-off is sleep: free servers shut down when empty and wake up when a player joins. Paid plans raise the limits, up to 14 GB of RAM, and the top tier stays online around the clock.

Java players

Join through mc.minehut.com and pick a server from the lobby.

Bedrock players

Join through bedrock.minehut.com and land in the same place, so friends on phones and PCs can play together.

The lobby is the real feature. Servers appear in lists like Featured Servers and Most Popular Servers, each with an icon, a player count and a short description. For a brand-new owner, that is foot traffic you'd otherwise have to fight for.

It also changes how a server grows. On your own host, your first players are friends you invite. On Minehut, your first players can be strangers who liked your icon or your one-line pitch. That puts a premium on a clear name, a good description and a spawn that explains itself in the first ten seconds, because the next server is one click away.

Here's how it looks right now, by our own count:

?players (count looks unusual)
0votes this month
100.0 %uptime, last 7 days

Live from our pinger · checked 3 min ago

What it means if you're starting a server

Minehut is a good place to learn: set up plugins, test a game idea, and see whether strangers stay. Its limits are also the lesson. A free server that sleeps when empty is hard to grow, and a lobby full of neighbors is also a lobby full of competition. Our guide on how to get players on your Minecraft server covers what to do once the lobby isn't enough.

Ready to list it?

If your server has outgrown the lobby and has its own address, you can add it to our list so players can find it by game mode. Minehut itself sits with the other hubs on our network servers page.

Walk through the front door

The best way to understand Minehut is to join it as a player. Wander the lobby, try a few tiny servers, and notice which ones pull you back. Then go build your own. Here is the live card:

Sources

Player counts, votes and uptime on this page are live from our own checks. Everything else comes from the sources above. Spot a mistake? Tell us.

Got a story worth telling?

A record-breaking build, a comeback season, a community that does something nobody else does. Server owners and players can pitch us, and we'll check the facts and tell it properly.

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