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2b2t: the server with no rules

Since December 2010, one Minecraft world has been griefed, burned, mapped and rebuilt by its players, and nobody has ever pressed reset.

5 min read Live numbers from our pinger

Somewhere out there is a Minecraft world that has never been wiped. Every crater, every burned-out base, every obscene pixel-art mural at spawn is still there, stacked on top of fifteen years of the same. That world is 2b2t, and it has one rule that matters: there are almost no rules.

2b2t, short for "2builders2tools," opened in December 2010. Its founder has stayed anonymous. The operator the community knows is Hausemaster, who, according to longtime player James Rustles, took control from the original founder. The server was built around maximum player freedom.

That principle is the whole design. Staff step in to fix game-breaking exploits and otherwise stay out of the way. Cheating clients, griefing, killing new players at spawn: all allowed. If you want the short version of what that means as a genre, our guide on what an anarchy server is starts here.

2010the year 2b2t opened, and the world has never been reset

A world nobody cleans up

Because nothing is ever rolled back, 2b2t's map is less a game world than a dig site. Spawn is a wasteland of lava casts, withered stumps and holes punched to bedrock. Walk far enough out and you find the ruins of earlier eras: abandoned highways, half-griefed cities, signs from players who stopped logging in years ago.

Critics have reached for big words to describe it. An IGN piece in 2013 called it the "end boss" of Minecraft servers. Brendan Caldwell of Rock, Paper, Shotgun described griefing there as "just a form of weather." And in 2018 the server made it into a museum.

a palimpsest of a landscape, written over and re-written over by feuds between playersAlex Wiltshire, exhibition catalogue for Videogames: Design/Play/Disrupt, Victoria and Albert Museum, 2018

That V&A exhibition ran in London from September 2018 to February 2019. Not bad for a server best known for lava.

The summer of the Rushers

For its first years, 2b2t was a small place. Before the queue existed, roughly ten players were online at once. Then, on June 1, 2016, YouTuber TheCampingRusher uploaded a video about the server, and it passed two million views in under four months.

A flood of new players arrived. The veterans called them "Rushers," and what followed is remembered as the Rusher War. Older players tore up spawn and killed newcomers on sight. Some built lag machines. Some placed obscene builds in the hope of getting the videos taken down.

The server itself buckled under the load. The fix, introduced in June 2016, became as famous as the server: a queue.

The queue, explained

Everyone who wants in waits in line. Hausemaster first gave free priority to players who had joined before June 1, 2016, and sold priority to everyone else for about $20 a month. That veteran queue was removed in December 2017, a decision many old players hated. Paid priority stayed. The 2b2t Wiki reported in 2023 that the regular queue got far fewer slots than the priority queue, which is why the free wait can run for hours.

Nocom: the exploit that saw everything

Anarchy means nobody protects your base but you, and on 2b2t the only real defense is distance and secrecy. In 2018, a group called Nerds Inc. found a way around that.

It began with a bug that let players query far-away terrain and crash the server. The fix for that crash left a side door: a way to test whether a far-off area was loaded, and so whether a player was nearby. Nerds Inc. paired it with Monte Carlo localization, a technique borrowed from robotics, to track individual players as they moved.

They ran it quietly for about three years. By the time the exploit was patched on July 15, 2021, it had turned up some 15,000 bases, and one raiding group had looted around 200 million items. Rich Stanton of PC Gamer called it one of the most impactful events in the server's history.

15,000bases found through the Nocom exploit before its July 2021 patch

It was not the last coordinate exploit. In October 2022 a player known as n0pf0x found RANDAR, which used the game's random number generation to work out where players were. It kept working until the server finally moved off version 1.12 in August 2023.

How it keeps going

Running a world that never gets trimmed is expensive. In early 2013 the map was about 500 gigabytes. By late 2015 it was around a terabyte. Today Wikipedia puts the whole thing at roughly 100 terabytes, with the map itself around 80.

100 TBthe approximate size of 2b2t's world data today

The money comes from the queue. Priority is a paid pass, and it is the reason a server with no rules has outlived thousands of servers with plenty of them. Not everything has gone smoothly. When 2b2t jumped from 1.12 to 1.19 on August 14, 2023, the update came with a terrain reset in places and a "soft" item economy reset. The backlash was loud. Hausemaster apologized on August 24, and the next day announced a temporary rollback to 1.12, followed by a 1.19 update without the controversial changes, plus refunds for priority.

The biggest change of the last year came in December 2025, when 2b2t opened to Bedrock Edition players on phones and consoles. The same month brought a chat filter and rules banning hateful symbols and speech, which Wikipedia reports followed a request from Mojang Studios. Everything else, the hacking, the griefing, the stealing, stays legal.

  1. 2b2t opens with almost no rules.

  2. The world reaches about 500 GB; IGN calls it the "end boss" of Minecraft servers.

  3. TheCampingRusher's video sets off the Rusher War. The queue arrives.

  4. The veteran priority queue is removed.

  5. Nerds Inc. finds the Nocom exploit. 2b2t goes on show at the V&A in London.

  6. Nocom is patched after about three years and 15,000 bases.

  7. The jump from 1.12 to 1.19, the backlash, the apology and the partial rollback.

  8. Bedrock players can join; a chat filter is added.

  9. A group releases a 24 TB download of the million-by-million-block area around spawn.

2b2t today

That May 2026 archive says a lot about where 2b2t stands. A small group spent from November 2024 to April 2026 capturing terrain with automated accounts, then published the area around spawn as a 24-terabyte download. Wikipedia reports more than a million players have explored the map over its lifetime. The world is now history big enough that people preserve it like one.

Here's how it looks right now, by our own count:

?players (count looks unusual)
0votes this month
100.0 %uptime, last 7 days

Live from our pinger · checked 2 min ago

Go in knowing what it is. You will probably spawn into a ruin, get killed by someone with a better client, and wait in line to do it again. That is the point. If that sounds like too much, our anarchy server list has smaller worlds with the same no-rules idea and shorter lines.

Want to see it yourself?

Sources

Player counts, votes and uptime on this page are live from our own checks. Everything else comes from the sources above. Spot a mistake? Tell us.

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